With a smile on his face and one last goblin punt, he said, "system select class". Immediately, he was transported to a white room and a monotone voice said "you have one hour to select a class all decisions are final. This room is outside the normal passage of time so be prepared to reenter at the exact time you left."
There was a black kiosk in the far side of the room walking up to it he saw three main sections.
General
Specialty
Unique
As he selected the first category the following appeared.
General-These are classes that are offered to the majority of the population. These classes are basic but have a tried and true method of advancement that makes them a solid choice.
Basic Warrior- Your body is enhanced. You move faster and punch harder. All martial art and weapon classes are open to you results depend on your talent.
Basic Mage-Your Mana Core allows you an enhanced ability to effect the outside world. All outside mana arts are open to you results depend on your talent.
Basic Warrior Mage- Your Body is slightly enhanced and your mana core allows you a slightly enhanced ability to effect the outside world.
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Interesting choices he thought it appears that specialization leads to more power even in the basic classes. Backing out of that window he next selected Specialty.
Specialty-These Classes are provided because of something that you did in your past life or during initiation that was uncommon or special. These options are often less tried and true and your pathway to power is less proven.
Merchant-Before selecting a class you dealt with money on a daily basis. This class gives you an enhanced ability to trade with others.
Savage-Before selecting a class you killed over 50 sentients without a weapon. This class makes you a weapon and gives your body a superior enhancement. The Downside is you are unable to use a weapon. Martial arts will be learned at an enhanced rate.
As he read these prompts it became very difficult not to simply pick the savage class. But it was finally time to check out the unique classes.
Unique Class- These are classes that are based on unique accomplishments that do not extend to any other participants in the trial.
Kicker-You successfully kicked a sapient creature over 30 yards before selecting a class. Leg strength is Greatly Enhanced.
Goblin Bane- You successfully Killed all the goblins on your planet before selecting a class. Greatly Enhanced ability to deal with goblins. This applies to all Goblin related skills.
Without a second thought, he narrowed his classes down to Savage, Kicker and Goblins Bane. There were pros and cons to all three. He loved the savage one because who would't want to become a specialized hand to hand fighter.
He also loved the kicker one because he would be able to train it up, and hopefully punt a goblin straight across the whole James River which would be super epic. Lastly he really like the Goblin's Bane class because it was super useful at this point of his journey.
He had a super convenient source of goblins right in front of him. The only downside was that who knows if further along in the apocalypse if goblins would still be the most common monsters he would see. Based on what the system was telling him, he was the only one to even see a goblin. So it did not seem to be a common mob.
But also he could stay in his apartment. So without further ado he selected Goblin Bane.