The Dungeon Master AI system is the core of the Dead Earth Online gameplay experience. It underlies and coordinates every major component of the game experience, from the Contextualized Quest Creation Engine, to mediating your interactions with NPCs both friendly and hostile. It spawns AI Agent Instances for every NPC in the game, and oversees all interactions between individual and grouped NPCs in order to ensure that the world is constantly evolving and changing in response to both player activities and the actions of non-player groups. With the advent of our Turing Competent Agent? system, there has never been a more comprehensive simulation of a living, breathing world available to the consumer. We guarantee that if we didn’t label players and NPCs differently, you would have trouble figuring out who was real and who wasn’t.
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The Game Management Engine: DMAI
Welcome to Dead Earth Online, Axiom Systems, 2027