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Chapter 20: Guard Boss

  Yes, for the elite spider guards, I can add the weapon changes, the strength and durability boost, along with proper armour. I will keep the helmet they have, but just add more pieces, like armour between joints and some along their bodies, though it will have to be chainmail like, after all I don't want to limit potential actions they could do.

  While I work those elites into being. I have finished all rooms for floor 2, though I do still have to add some minor things to those rooms, like the iron bars and such, but I have pretty much finished floor 2. I just need to work on those elites, and create a boss, but the floor is done, meaning I can spend more time on the boss and elites. Speeding everything along.

  Though there were a couple failures, you know, adjusting the mana intake and flow. But we have them done, The first elite spiders to populate the floor, they towered over the normal spiders, even giving off an oppressive and superior feel, one that you would expect when pairing a normal solider and a knight, between Mr. Bean's car and a literal tank... Ok enough with the comparisons, but we all know that Mr. Bean's car was the superior one there

  For now I sent the already made elites to take their spots, while making more to fill the still empty rooms, which are the 8th and 9th. I still need to make a boss for the 10th room, so let's get a move on that.

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  Using the elite spider guards as a base, I will triple the strength and durability. I will increase it's size by 1.5, otherwise it would just be too big to fight properly. I will armour it's entire body, and add some decorations part of it's armour, and by decorations, I mean I will just colour it differently. Red. I will also improve the whip/spear, nothing crazy, just sharpening and increasing how much of the spear is coated in silver. I know it is basic, but this guy will be huge, and I think that is enough for it. Once all the elites are created, I will start making headway on making the boss, which I will dub the guard captain... Or overseer, I haven't decided yet.

  While I work on that, I am also thinking about making a mini boss, one with it's own little room and loot. I don't want this mini boss to be a guard like the spiders, but more of like an escaped prisoner, one that is hiding away in it's own corner. The only problem is that all the bones and stuff... Are human, or at least as human as I could make them, and I really don't want to change them. There is really only 1 choice here, well not 1 but the only choice I like, create a humanoid monster. Wonder what I should use as the base for said monster, it definitely will not be a spider. Well I do still have a lot of other bugs to choose from.

  hive mind beyond the veil) and have caught up. Now the sad part is... THERE IS NONE. AND I MEAN NONE THAT COME CLOSE TO HOW GOOD IT IS.

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